Monday, 17 June 2013

Tournament Painting points


The following is a tournament painting check list put up some time ago at http://www.thefieldsofblood.com/
(Thanks to Peter Dunn for letting me repost).




As I know as a collective we are generally working on / about to work on new armies this might serve as a good guideline.

Certainly I am not saying you have to aim for 100%  however you may wish to set a mental goal of say 70%. From there work out what you need to do.

Hope it helps


Painting (worth up to 35 points)
Check One Box
Army is fully painted, but only to the three-color standard of basecoating.
10 points
Army is beyond fully painted, additional steps beyond the three-color standard.
15 points
Detail - Check All That Apply to Bulk (80%+) of Army
Painting is Uniform: Not a mix of schemes, styles, and looks.
1 point
Clean Basecoat Colors: Base colors are painted neatly.
1 point
Details: Details are painted such as eyes, buckles, and jewelry.
1 point
Clean Details: Details are painted well (clean, have highlights).
2 points
Hand-Painted Details: Details (that are well executed) have been added such as unit markings, banner artwork, blood marks, dirt on cloaks, etc.
2 points
Artistic: Banners, markings, and details are hand painted to an incredible degree!
2 points
Discernable Highlights/Shading: Drybrushing, lining, shading, inking, etc. (not required to be clean)
1 point
Clean Highlights: Lines are neat, drybrushing is appropriate; inking is controlled and not sloppy.
2 points
Layers of Highlights: More than one layer of highlight, which may include shading, highlights over inking, blending, etc.
2 points
Beyond Basics: Highlights have been blended, shaded, or layered well - beyond the basic highlighting techniques of drybrusing and inking.
2 points
Masterful Blending: Highlights have been masterfully blended, shaded, or layered.
2 points
Overall Appearance: Overall appearance is amazing! Everything works great together to create an awesome scene.
2 points
Basing (worth up to 5 points)
Check all that apply to bulk (80%+) of army.
Based/Detailed: Bases have basing materials (flock/sand/tiles) or details painted on them.
1 point
Extra Basing: The bases have multiple basing materials (rocks/grass), extra details painted on them (cracks in tiles), or if extra basing is inappropriate, basing is done very well (eg. rolling desert dunes).
1 point
Highlights: Bases have highlighting (shading/drybrushing).
1 point
Special details: There are extra details on the larger bases (helmets, skulls, animals, building rubble, etc.)
2 points
Conversions (Worth up to 4 points)
Check One Box for conversions that are appropriate and well executed
Minimal: The army has some elementary conversions (head and weapon swaps, arm rotations) or a couple interesting swaps.
1 point
Minor: Units have multi-kit conversions including head and weapon swaps. This is for more than a few models such as a unit.
2 points
Major: The army has some difficult conversions that use things such as putty, plastic card, drilling, sawing, minor sculpts, etc. This could also apply to the entire army having very well done multi-kit conversions (see above)
3 points
Extreme: The army has some extreme conversions, which could be: a scratch built conversion or sculpt of an entire model, a large amount of models with difficult conversions (see above), or the entire army is extremely converted
4 points
Other (worth up to 2 points)
Check all that apply to bulk (80%+) of army.
Display Base: Basic based & highlighted or detailed display base.
1 point
Something Special: There is something above and beyond about a model's painting, the display base, a conversion, or the basing (eg. movement trays are based/highlighted).
1 point

3 comments:

  1. I consider my Skaven my learning army which I suppose many would do with their first one.

    I aim for a higher level for my Deathguard. Of course all my ideas still exceed my skill. I think my basing ideas will be the hardest to pull off :\

    ReplyDelete
  2. I would like to organise a day/evening in a couple of weeks to do basing/magnetising. As Rob points out, the bases are definitely my weak point...aside from the rest of the model that is :)

    ReplyDelete
  3. Whoa whoa steady on now Josh. Magnetizing! That is getting a bit high tech.

    ReplyDelete