Saturday 2 November 2013

Gotz AoEz

So after catching up on the correct army building rules, here is my revised list.

Fluffy for me, as its pretty much all Skyre and as much techno zaps as I can get into these points.


Skaven (Standard) Selections:


Lords

  • Grey Seer

Heroes

  • Chieftain
    Battle Standard Bearer, Charmed Shield, Great Weapon
  • Warlock Engineer
    Doomrocket

Core

  • Clanrats
    Clawleader, Musician, Poisoned Wind Mortar, Standard Bearer
    • 20x Clanrats
      20x Shield
  • Clanrats
    Clawleader, Musicia , Poisoned Wind Mortar, Standard Bearer
    • 20x Clanrats
      20x Shield 

Special 

  • Gutter Runners
    Deathrunner, Two hand weapons
    • 5x Gutter Runners
      5x Poisoned Attacks, 5x Slings

Rare

  • Warp Lightning Cannon
  • Warp Lightning Cannon

5 comments:

  1. Any 1000 points I fielded would struggle against this. High elves vs Large numbers = difficult match up. Also from memory all your zap stuff annhialates heavy armour?

    ReplyDelete
    Replies
    1. Let me see.
      Seer - Cracks call is an initiative test or die. Dreaded 13th - No save. All other damaging spells you can use armour saves.
      Engineer - Doomrocket, can use armour save.
      Poisoned Wind Mortar - No save, just chance to affect any unit under template.
      Warp Lightning Cannon - No save.

      So half the weapons ignore armour.

      Delete
  2. btw what files are you suing for battlescribe

    mine keeps spitting out errors

    ReplyDelete
    Replies
    1. Make sure you have the latest version of battlescribe.
      http://catalogue.randomhit.org/
      Have a look there. The only thing is they don't have the High Elf 8 ed in a useful location. I've got my personal updated version of that and the Eldar stuff with all of the rules text included. Let me know if you guys want a copy.

      Delete